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GECDSB
Think Literacy Student Success Initiative |
| GENRES | REALISM |
REQUIRED READING ABILITY:
Low SUMMARY: Scooter brags to everyone that he is going to jump. Group pressure and manipulative relationships drive the game out of control. Scooter convinces his insecure girlfriend, Elisa, to join him. Eliza's friend Dru is very concerned because the jump and her subsequent breakup with Scooter causes Eliza's chronic depression to resurface. The desire for others to jump “the Nail” and to prove themselves accelerates. Dru and her boyfriend, Mike, try to convince others to stop this dangerous activity before it leads to another disaster. At the same time, both Dru's parents and Mike are trying to influence her decisions on what college to attend. Mike and Dru eventually tell
their parents about the dangerous game their friends are playing and they
go to the police. WHO WOULD LOVE THIS BOOK? A kid who...
WHAT ELSE? If students have recently experienced
a death of a peer, this would likely be too upsetting for them, but it
provokes some fabulous discussions about making wise choices and dealing
with consequences. RELATED LINK: |
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