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Project
Based Learning Using
Technology to Support Key Elements in PBL |
Project Based Learning
Project Based Learning is one approach to creating a learning environment where
students construct personal knowledge based on real world issues and practices.
Learning activities are long term and open-ended, empowering the students with
the ability to make choices and decisions. In these types of activities, students
are more likely to internalize the learning that takes place because they feel
a greater sense of ownership over their work when required to make decisions
based on real world issues. The teacher's role shifts from that of transferring
knowledge to that of a learning facilitator in this student-centered environment.
Collaboration
- A Key Element in Project Based Learning
One of the key elements
in a Project Based environment is collaboration. Students have the opportunity
to gain skills that are desired by today's employer as they work in teams collaborating,
communicating and decision making. They decide how to find answers, solve problems,
and present information while collaborating with teachers, peers, and community
members.
Using Technology
to Support and Encourage Collaboration
Technology can be used to assist the teacher in creating this type of environment.
Shared workspaces on networks allow teachers to easily set up folders where
students can share files or resources while working together on projects. School
networks also provide opportunities for the teacher to share useful resources
including web links and templates with groups of students. Furthermore, the
network allows for collaboration and sharing among teachers through common workspaces
where files or discussion forums can be accessed by all staff.
"The most valuable thing we learned was how to use the network for sharing files (with students and teachers) and creating shortcuts to web sites." Grade One Teacher
"Once the setup is done, it is a lot easier than I thought it would be." Grade Two Teacher
"The more you can share, the more enjoyable and less stressful it is. I think that teamwork is also important. I think that the most valuable thing I learned is that I think I am a better teacher to my students because of the ways I have learned to use technology in my classroom." Grade One Teacher
"Work as a team. If you’re by yourself, you’re flying blind." Teacher-Librarian
Download Network Tips and Tricks for instructions on how to utilize shared spaces on the school's network.
Of
Interest: Technology and Co-Operative
Group Work by Jenni Donohoo
Included in this article are grouping strategies with a 'technological twist'
and an outline of the roles and responsibilities that could be assigned to individuals
while working on group technology projects.
Infusing
Technology in Project Based Learning Environments
Project Based Learning
tasks provide a natural setting for infusing technology into a classroom. Below
are some examples of Project Based Learning activities in which groups of students
worked together designing and presenting products using technology. Each example
addressed issues that were connected to the students' lives and their community.
The projects were designed to foster collaboration with each other as well as
provide opportunities for students to collaborate with the teacher and at times,
other students beyond their own school community.
|
Example
1 Secondary English |
Example
2 |
Example
3 Secondary Media Studies |
Example
1: Transitions
Communications in the World of Business and Technology (EBT4O)
Students became web page
designers employed by Mr. Brennan's Design Company. The company was 'hired'
by local elementary schools to design an informational web site that would orient
grade 7 & 8 students to secondary school culture. The class was split up
into five design teams and began the process by completing five learning modules.
The modules included examining the elements of good web page design and critiquing
web pages, a review of a study that examined left verses right side navigation
menus, a video orientation of the use of the Internet in the world of business
and a logo design centre where teams developed and designed a logo that was
representative of their team.
Transition topics, which included peer pressure, relationships, bullying, nutrition,
and stereotyping, were identified by the students before they proceeded to plan
their sites and research information. The research and planning process was
on-going while students were taught how to use Macromedia's DreamWeaver
to create their web pages. The students drew upon what they had learned in their
modules and worked collaboratively to ensure consistency among their individual
pages. Teams worked together deciding how to best present their information
with the intended audience in mind. The teacher facilitated the learning by
providing feedback throughout the process and directing students to appropriate
resources. Once students completed their research and web pages, each team designed
a 20 minute presentation for the elementary feeder schools' intermediate classes.
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Presentations were exceptionally well thought out and very informative for the elementary students. They especially enjoyed getting an informal orientation of the school they would be soon attending from secondary students.
Example
2: Using the Media to Deconstruct the Average Teenager
Media Studies (EMS3O)
This Project
Based Learning Unit was funded by SchoolNet
GrassRoots Program. Mr. Brennan’s students gained valuable problem
solving skills as they worked co-operatively in groups designing and developing
online resources that dealt with the media's power to influence students' personal
values and beliefs. Specific areas that were identified included music, fashion,
pop culture, television and media literacy. This unit included many interdisciplinary
aspects as students gathered real data through surveying grade seven through
twelve students. The responses were analyzed to gain an understanding of pre-teen
and young adult recognition of the power of the media. Groups
made discoveries and reported their results in the form of a web page that was
used to
share and present what they had learned with grade seven, eight, and nine students
at the elementary feeder schools. Students were required to reflect
on their learning by answering reflective questions throughout the unit.
Students used the following
Information Communication Technologies to complete their projects.
Internet - The Internet was used to do research, search for copy-right free
graphics using the links from our Board's
Student Reference Portal, and access the web pages they developed, once
online, as a presentation tool when sharing information with peers.
Web Page Design Program - Macromedia's DreamWeaver MX was used to create
web pages. Students learned how to create frames, modify page properties such
as background colour, font size, and style, insert tables and clip art, buttons,
links and roll-over images.
Word Processing Applications - Corel WordPerfect was used when groups
inputted good copies of their information. Keyboarding skills were reinforced.
They learned how to create tables and graphs in this program as well.
Graphics and Video
- Digital cameras and digital video cameras were used by the students. Students
learned how to download graphics and used Adobe Photoshop Elements
to edit and re-size their pictures. They also used this program to create collages
which they included on their web pages. Video Editing Programs were used to
edit video and create stories using storyboards.
Data Projectors -
Data projectors were used by students when they presented their projects to
their peers.
GrassRoots funds allowed the teacher to purchase the technology that was necessary to complete the project.
Example 3: Creating a Virtual Tour of Your School
This Project Based activity has the potential for a wide audience if posted on your school's web site or burned to compact disks and distributed to parents who may be registering their sons or daughters at your school. It could be used to orient students and parents who may want to know more about the school and its programs. It may even be a nice keepsake for graduating students in their final year.
Creating a virtual tour fulfills many of the curriculum expectations of Media Studies (EMS 3O) and provides opportunities for students to be creative, use technology, and work in teams planning and designing. If you do not have access to digital video equipment, tours can be completed using still images from a digital camera.